Anathema
YEAR
2024
GENRE
Dungeon Crawler, Action, Roguelite
GAME ENGINE
Unity
PLATFORM
PC (Game Jam Release)
TEAM
Solo Developer (Art Outsourced)
TIMEFRAME
Developed in 1 Week (Game Jam)
CONTRIBUTIONS
Game Design, Programming, Systems Design, Combat Mechanics, Level Design, Procedural Elements, Audio Implementation, Sound Design, Project Management
Screenshot from gameplay
Created for Dungeon Crawler Jam 2024
Themes
Ancient Ruins + Solitude
These themes are reflected in both the environment and overall aesthetic.
Artists Used:
とり夫 for the character art (on pixiv): https://www.pixiv.net/en/users/5887541
fantasylandscapes's backgrounds here on itch.io: https://fantasylandscapes.itch.io/pixel-art-landscapes
Fortuna by sonatina: https://sonatina.itch.io/fortunata
and finally Kenney's fantasy ui borders: https://kenney-assets.itch.io/fantasy-ui-borders