Anathema

YEAR

2024

GENRE

Dungeon Crawler, Action, Roguelite

GAME ENGINE

Unity

PLATFORM

PC (Game Jam Release)

TEAM

Solo Developer (Art Outsourced)

TIMEFRAME

Developed in 1 Week (Game Jam)

CONTRIBUTIONS

Game Design, Programming, Systems Design, Combat Mechanics, Level Design, Procedural Elements, Audio Implementation, Sound Design, Project Management

Screenshot from gameplay

Created for Dungeon Crawler Jam 2024

Themes

Ancient Ruins + Solitude

These themes are reflected in both the environment and overall aesthetic. 

Artists Used: 

とり夫 for the character art (on pixiv): https://www.pixiv.net/en/users/5887541 

fantasylandscapes's backgrounds here on itch.io: https://fantasylandscapes.itch.io/pixel-art-landscapes

Fortuna by sonatina: https://sonatina.itch.io/fortunata

and finally Kenney's fantasy ui borders: https://kenney-assets.itch.io/fantasy-ui-borders

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