Anathema

YEAR
2024

GENRE
Dungeon Crawler, Action, Roguelite

GAME ENGINE
Unity

PLATFORM
PC (Game Jam Release)

TEAM
Solo Developer (Art Outsourced)

TIMEFRAME
Developed in 1 Week (Game Jam)

CONTRIBUTIONS
Game Design, Programming, Systems Design, Combat Mechanics, Level Design, Procedural Elements, Audio Implementation, Sound Design, Project Management

Screenshot from gameplay

Created for Dungeon Crawler Jam 2024

Themes

Ancient Ruins + Solitude

These themes are reflected in both the environment and overall aesthetic. 

Artists Used: 

とり夫 for the character art (on pixiv): https://www.pixiv.net/en/users/5887541 

fantasylandscapes's backgrounds here on itch.io: https://fantasylandscapes.itch.io/pixel-art-landscapes

Fortuna by sonatina: https://sonatina.itch.io/fortunata

and finally Kenney's fantasy ui borders: https://kenney-assets.itch.io/fantasy-ui-borders

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